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ROCKET LEAGUE CINEMATIC TRAILER
SUMMARY
Cloud 10 Studios brought a crew of 25 artists and animators to execute 60-seconds of the game cinematic using UE4 (Unreal Engine 4). Our crew provided modeling, shader writing, and texturing for the assets and environment. We also provided animation, crowd, look dev, FX, TD, and integration support for shot production.
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Because of the COVID-19 pandemic, our entire team worked remotely utilizing a custom-internal pipeline that seamlessly integrated with our client's deliverables. Cloud 10 Studios leveraged Amazon AWS cloud-based rendering solutions and remote servers to accommodate an efficient workflow for our global team.
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For the production team, Cloud 10 Studios integrated within our client's preferred production tracking tool, F-Track. Our production management team efficiently sourced and managed a global talent-force with backgrounds in feature animation, so we could utilize the best no matter where they lived.
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The project took 10-weeks to complete from storyboard to final render.
CLIENT
EVIL EYE PICTURES
CONTRIBUTION
Concept Art (for FX), VFX & FX Leadership, Modeling, Texturing, Animation, Crowds, Look Dev, UE4 Integration, Technical Direction, FX, and Production Management
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